Design
I've always surrounded myself with creative people and my passion is being involved in the creative process with those people. My education revolved around multimedia, web and print design, and video game design.
Dead Run
My first Unity based game that I developed for a class with design partner Chris Neveu. The player must steer Captain Jonah Livingston's ship, the Treacher, through the high seas by following the wind patterns in order to gain speed. We intergraded a canon that shoots and created a successful collision test, however, did not have enough time in the semester to implement enemies. Enjoy.Click here to play (unity web player required)
GDD (pdf)
Extractor
Time is running out and you, the scientist, need to cure the mutated DNA strand before its too late! Use the color extraction tools to neutralize all the strands. It is a color game based on pulling color out of the strand using the opposite color tool. For example, if the strand is green, only yellow extraction tool will pull the yellow out making it blue. If you used the red extraction tool then you kill the strand because there is no red at all in the color green. The goal is to turn the entire strand to blue before time runs out!Click here to play (flash required)
Sad Sad Tomato
This was my first and only Afterworks cartoon. The revenge story of a bullied tomato. I didn't think much of it until a Lithuanian blog somehow found it and it jumped up to 200,000 views. It was really fun and really educated me on how difficult it is to animate just a basic cartoon.Click here to play (youtube)
A Brief History of Violence
Executed and edited in one day, this claymation piece is a psychological narrative about the power of our words without actually using any words. From the beginning of human time, our words potentially lead to violence. However, this piece tries to portray that we have evolved to not allow these words to always lead to violence or death via music. But in the end, even without physical interaction, harsh words can lead to destruction in forms beyond physicality.Click here to play (youtube)
©2016 Nathan Stearns